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| | Yama Teishu - Kage | |
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Sammie
Posts : 13 Join date : 2011-06-01
| Subject: Yama Teishu - Kage Wed Jun 01, 2011 8:22 pm | |
| Name: Yama Teishu Nickname: Monkey Teishu Age: 17 Date of Birth: July 5th Gender: [M]] Clan:-
Looks:
The now seventeen year old Yama Teishu has matured greatly from the time of his genin years to his advancement to the rank of Chuunin. He has lost his boyish figure of his young days: his scrawny body, his mussed up hair, and his fair and unscathed face. He is now slightly taller, teaching a height of six feet in the past year. His lanky body is now replaced with an extremely muscular body, granted to him through extended training in the field of Taijutsu and just brute strength in general. Replacing the dirty white hair of his younger years is now a neatly styled head of pure white hair. It hangs loosely on the top of his head, falling off the front and sides of his head. It is long enough to cover his ears and the nape of his neck, and also long enough to completely cover his forehead and end just above his eyes. Though his hair doesn't seem long in those regards, he has an extremely long length of bound hair extending from this back of his head down to his rear end; he has a sort of matching length of hear handing behind his right ear, both lengths of hair are bound by a golden cloth that extends for the entire length. His eyes are still that beautiful shade of golden brown that is known to warm the soul and anyone who looks into them. Also, like before, he still has those defining black streaks that extend like daggers from the outer edges of his eyes. He has often been compared in appearance to the great Toad Sage of Konohagakure, Jiraiya, in terms of his pure white hair and eye markings, but Teishu fails to see the resemblance.
As for Teishu's wardrobe, it has gotten a complete makeover from his genin years. His old red robe could only last through so much abuse, and because of the incredible wear and tear it had gone through, Teishu simply had to replace the ragged outfit for some more durable shinobi garb. He now dons a rather interesting assortment of clothing, one that makes his look quite handsome. First, for accessories, we know that Teishu uses a length of golden cloth to tie off his hair. He also has replaced his old cloth waistband with a thick sash bearing the yin-yang symbol upon the front, looking almost like a buckle. Finally, as opposed to his old, rather large scrolls, he has found an incredibly easier way to carry around his summoning scrolls. With the held of his good friend and mentor Otooji, they have devised a way to summon the Saru Brothers, Haretsumai, the Kumogakure sect of monkey warriors, as well as Otooji himself in an exceedingly easier fashion. They have cut down the size of the scrolls incredibly, each scroll now holding a mere length of six inches, each one hangind from the boy's sash. However even though he does not carry the main summoning contract with him at all times anymore, he keeps it stowed away in the Hokage's office for safe keeping.
Moving on to the rest of the outfit, Teishu has replaced his old worn out red robe with a magnificent white one. The material is incredibly durable, not easily cut through by the average kunai, but still light and comfortable like his old outfit. Upon the sleeves, that end halfway down forearm, and torso lie a beautiful red design, almost like fire that extends from the waist band and sleeves up to just before the extended collar. On his left shoulder is an old patch that was part of his old outfit that he just could not live without. The symbol upon it is that of a single red leaf surrounded by a black circle. It is a simple symbol, but it holds some great sentimental value within the young shinobi even he can't realize what it is. Underneath this shirt he wears a dark black fishnet shirt that has a deep v-neck collar and extends out from the shirts sleeves down to his wrists. The fishnet is immediately stopped by a pair of durable, black cloth gloves that bear metal plates on the top side of the hand. Upon his legs are a pair of black cloth slacks that extend out from the sash and down to about halfway down his shins. Teishu wraps his shins with black medical wrappings for added protection, and tucks his feet into a pair of black, standard issue shinobi sandals. Teishu now looks like a completely new man, and enjoys it.
Personality:
A shinobi can only go so far with their talent and raw skill. There is always that tiny driving force that seems to keep them going even in the most dire situations. It is a force that surpasses all amounts of training and all levels of shinobi prowess. It is an age old power that surges through each and every living thing, but many chose to keep it dormant, and do not reveal it. What then is this powerful force that's power can break through seemingly unbreakable defenses and unending onslaughts? Courage. This is a character trait a great shinobi cannot be without. If one was without courage, many a mission would go incomplete or, undoubtedly, fail. It is lucky for the young Yama Teishu that he utilizes this emotion to its fullest extent. Teishu does not know the meaning of failure or surrender. He pushes and pushes until the task is complete, and the lengths he is willing to go to show his courageousness is simply astounding. By any stretch, this is Teishu's most prominent character trait, because even through his goofy and aloof nature, there is always that small hint of courageousness that seems to break through all other emotions.
But yes, setting aside his valor and unyielding courage, Teishu is for lack of a better word a goofball. He is oblivious and aloof when it comes to his casual life. His mind seems to wander effortlessly, and he will often find himself dozing off in the middle of a mission briefing or staring at the beautiful butterfly that seemed to dance across the transparent layer of glass that separated the outside world from the air conditioned room. Though, unbelievably, this goofy attitude only slightly revealed when on duty, his ridiculous attitude towards life has gotten him in trouble many times. Teishu couldn't count on all of his fingers and toes how many times he was scolded for day dreaming and paying absolutely no attention to his sensei's lessons, which would probably explain why he lacked a true sensei for more than a short period of time. Even so, despite his goofiness, one cannot stay mad at the young man for too long. He becomes so goofy that one cannot repress their laughter any longer, and Teishu goes along his merry way without so much as a light slap on the wrist. His aloofness is as much a perk as it is a curse.
And then against all odds, Teishu's true potential as a shinobi is revealed on the battlefield. Through his casual, goofy personality shows a truly versatile shinobi. No matter the circumstance, he always amazes his officers and peers. From matters of full on offensive to highly covert operations, Teishu always seems to fabricate brilliant means of execution. He has displayed this many times through various missions and battles. A depending on the situation, a completely different Teishu takes over, one of superior cunning and intellectuality. He even surprises himself sometimes.
And even through his physical and mental strength as a shinobi, there is always one, small, nagging thought that seems to nibble away at his conscious every day: the fact that he is nothing without his monkey companions. Yes, it is a horrible thing for one to think, but time and time again the boy has been criticized for his reliance on the powerful primates. They argue that the young boy can accomplish nothing on his own, and is in constant need for the help of the warriors of the Monkey Kingdom. This has caused a serious lapse in his self confidence, and every so often he breaks out with pure anger because of the constant judgment. It is imperative that in his newly acquired shinobi status he learns to disregard the criticism and persevere as a shinobi.
Clan Information
Clan Name: N/A Kekkei Genkai: N/A Clan Symbol: N/A Clan History: N/A
Rank Information Rank: Mizukage Village: Kirigakure
Skill Information Skill Speciality: Main: Ninjutsu Sub: Taijutsu Sub: Bojutsu
Elemental Affinity: Main: Fuuton [Wind] Sub: Raiton [Lightning] Sub: Evil [Akujutsu]
Special Characteristics:
Jutsus
Styles (remember: only S ranked characters may have their own style. all other characters must have an approved style or none until they can learn it)
Name: Jeet Kune Do :: [Way of the Intercepting Fist] Rank: [Chuunin Level] Type: Taijutsu :: Style Element: - Description: To move like the Wind is to understand the Wind. To understand the Wind is to become the Wind. There are many styles of Taijutsu that incorporate strict principles, patterns, and set lines of movement. Does Wind have one set pattern or movement? Through this, is Wind predictable? No. Wind is completely unpredictable and is more of a philosophy or idea rather than a tangible object or weapon. Jeet Kune Do is a style that resembles the unpredictable yet controlled flowing nature of wind and water. It centers around the recycling of energy and minimizing time and maximizing total energy. It is more a philosophy with guiding thoughts than it is a style of Taijutsu.
The style takes its power from the act of "intercepting" their opponent's movements. However, this is not only limited to the physical movements that one expects to intercept. It also encompasses a broad range of non-verbals and telegraphs that can also be anticipated and intercepted. This requires a greater mindset for the Jeet Kune Do practitioner to understand their opponents emotions and subtle quirks that might give away their intended movement. In the physical aspect, the style centers around a series of stop kicks and stop hits, these being techniques that intercept an opponent's attack with an attack of your own instead of a simple block, and simultaneous parrying and punching. By combining attack and defense into two movements thus minimizing the time element and maximizing the energy element. Efficiency is gained by utilizing a parry rather than a block. By definition a block stops an attack whereas a parry merely re-directs an attack. Redirection has two advantages: It requires less energy to execute. It utilizes the opponents energy against them by creating an imbalance. Efficiency is also gained in that the opponent has less time to react to the nullification of their attack while having to worry about defending an incoming attack. Jeet Kune Do is style that takes the opponent's strength, manipulates it, and redirects it back to their opponent.
Much like water, wind is infinitely flexible. It can be seen through, and yet at other times it can obscure things from sight. It can split and go around things, rejoining on the other side, or it can crash through things. It can erode the hardest rocks by gently whipping away at them or it can flow past the tiniest pebble. It is as simple as it is complex, which is why the Jeet Kune Do fighting style revolves around the belief of using efficient movement rather than flashy motion. Practitioners are taught to waste no time in movement and perform attacks that are only completely necessary to bring down the opponent. The Jeet Kune Do style demands flexibility, as do many, if not all forms of martial arts. Jeet Kune Do is claimed to be a dynamic concept that is forever changing, much like the Wind, thus being extremely flexible. "Absorb what is useful; Disregard that which is useless" Jeet Kune Do practitioners are encouraged to study every form of combat possible. This is believed to expand one's knowledge of other fighting systems; to both add to one's arsenal as well as to know how to defend against such tactics.
A practitioner of this style of Taijutsu must learn the Four Ranges of Combat: Kicking, Punching, Trapping, and Grappling. In Jeet Kune Do, all of these ranges are used equally. Through these Four Ranges of Combat, the practitioner of Jeet Kune Do can perform the Five Ways of Attack. The Single Angular Attack and the Single Direct Attack are used as the primary, and straightforward offensive techniques. Hand Immobilization Attack and Foot Immobilization Attack are used in trapping to limit the opponent's movement as well as provide an opening for attack. Progressive Indirect Attack deals with attacking one section of the body, and then subsequently directing another attack to a completely different area as a means to create an opening and to catch the opponent off guard. Attack By Combinations focuses on overwhelming the opponent with a relentless onslaught of attacks. And finally, Attack By Drawing centers around the principle of counter attacks to defeat an opponent. Through the Four Ranges of Combat and the Five Ways of Attack, the Jeet Kune Do practitioner can then incorporate the ideal of controlling the centerline, a theoretical line that runs down the center of one's body. Jeet Kune Do allows for the opening of your opponent's center line while simultaneously protecting your own. "The one who controls the centerline will control the fight."
The final principle of Jeet Kune Do is the belief of combat realism. This principle does not mean choosing, collecting, compiling, or assembling the best techniques from various diverse styles and slapping them together to form a new style. To do so is to miss the point of Jeet Kune Do. Absorbing what is useful is about immersing oneself in style or system and learning and grasping its essence. Going back to the base belief of Wind, one must become Wind to understand it. To truly understand the Jeet Kune Do fighting style, one must become Jeet Kune Do. Styles provide more than just mere techniques; they offer training methods, theories, and mental attitudes. Applying what is learned in real combat training situations is what allows the student to figure what works or doesn't work for oneself. It is at this point that one can "discard that which is useless". The critical point of this principle is that the choice of what to keep is based on personal experimentation with various opponents over time. As seen in this video, the man in white is a practitioner in the art of Jeet Kune Do, whereas the other is a Kung Fu specialist. Notice how throughout the battle, one the Kung Fu practitioner bests on of the white-shirted man's styles, he changes his means of attack. After multiple experimentation, the man finally finds a style that bests the Kung Fu expert. Also notice how little movement the man performs, whereas the Kung Fu expert can be seen making many unnecessary and flashy movements throughout the course of the battle. Hopefully through this exemplification of the Jeet Kune Do style, one can comprehend its principles.
In retrospect, Jeet Kune Do is a style that reflects one's understanding of all martial arts. It is a flexible and malleable style of combat that focuses around improvisation and experimentation. Teishu has come to use this philosophical style when battling not only for its prowess in offensive redirection, but for its imperative understanding for all styles of fighting. Teishu has always prided himself in saying that while he is truly adept in the art of Summoning, he prides himself in being a master of Taijutsu based attacks. It is the prime style for one looking to master all forms of physical combat, and grants an enlightened state of mind not only on the battlefield, but in life itself.
Weapons
Weapon: Staff Name: Jingu Bang Appearance:
The Jingu Bang is the fabled staff of Sun Wukong, a powerful monkey deity of the Monkey Kingdom. It was recently passed on to the young shinobi Yama Teishu because of his own ties between Sun Wukong. The staff is just around two meters long; slightly shorter than Teishu himself. It is made out of a flawless and beautiful rosewood, a wood that's color is a deep, warm brownish-red. On either end is a golden cap, each about one foot in length. It is a simple, yet elegant weapon, fit only for the mighty Sun Wukong. In this state, however, it is in its sealed state. Should Teishu wish to unlock it's greater powers, he must find a means to unseal not only its true form, but the skills locked away as well. The last time anyone has seen the weapon in its released state was the last battle Sun Wukong participated in, and since then, it has never been released. Hopefully with more experience Teishu will be able to figure out the secrets of the mighty weapon. Only time, however, will tell.
Special Abilites:
Do to its unique origin, the staff has a few abilities that the young shinobi Yamazaru Teishu has not yet unlocked. However, what he does know is that the staff is able to channel chakra exceptionally well. In its most basic form, if one were to channel chakra through the weapon by the means of Chakra Keichuu no Jutsu :: [Chakra Concentration Technique], the strikes would simply become stronger and somewhat sharper. But when one infuses elemental manipulation into the mix, the capabilities of the weapon vary greatly. For example, because of Teishu's chakra nature, he is able to channel his own wind based chakra into the weapon. In doing so, his stabbing and slashing strikes become infinitely sharper, much like the Kenjutsu technique Hien :: [Flying Swallow]. He is also able to strengthen his wind based techniques much like the sand shinobi Temari does with her fan. The final capability of this equipment is one of super natural properties, due to its origin in the Monkey Kingdom. Because it was the fabled weapon of the great warrior of the Monkey Kingdom, Sun Wukong, the staff is seems to be incredibly durable. The great Sun Wukong needed a weapon that could stand not only the test of battle, but the test of time. It was only fitting that he create a staff that did not deteriorate, chip, or splinter throughout the years. Now it is in Teishu's hands, and its powers are now his.
Origin:
Every great warrior needs a great weapon, and this is just what the Jingu Bang was for Sun Wukong: a legendary weapon for a legendary warrior. It stood the test of time and war, serving the mighty Sun Wukong in many a battle. It's tongue has lapped at the fire of battle, and has tasted the blood of many an enemy. It's golden ends have broken through the mightiest defenses; it's rosewood shaft looking like a flurry of flame when in the hands of the mighty warrior. It took full responsibility for the destruction of many an enemy of the Monkey Kingdom. It was a shining beacon for all warriors of the Monkey Kingdom's army, and a new fighting spirit seemed to surge through the ranks as soon as they saw the beautiful red wood and shining gold. It seemed that the armies of the Monkey Kingdom could not falter when under the direction of Sun Wukong and his mighty Jingu Bang, and even in his absence, the Jingu Bang brought a great vigor to the army as a sign of victory. Though, its power has been dormant for far too long, and with the recent revival of its use by the young Leaf Shinobi Yama Teishu, it has become a new beacon of power for the Monkey Kingdom.
Bojutsu :: Staff Arts
Name: Bojutsu: Assaisuipu :: [Staff Technique: Crushing Sweep] Rank: C Type: Bojutsu Element: - Description: Bojutsu: Assaisuipu :: [Staff Technique: Crushing Sweep] is a technique in the field of Bojutsu :: [Staff Techniques]. First, the wielder of this technique must channel chakra into their weapon, in this case it will be a staff. Upon pooling the chakra into the weapon, one will intensify it, much like in Chakra Keichuu no Jutsu :: [Chakra Concentration Technique]. The user will then charge at their opponent with their chakra enhanced weapon held behind their neck. When their target is within range, the user will bring the staff from behind their neck and swing it at their opponent. Should the staff come in contact with the intended target, the chakra will expel from the weapon in a pinch and add a considerable amount of force behind the attack. It is a basic bludgeoning attack used with a staff in conjunction with chakra manipulating and intensifying techniques.
Name: Bojutsu: Kokusuipu :: [Staff Technique: Slicing Sweep] Rank: C Type: Bojutsu Element: Fuuton Description: Bojutsu: Kokusuipu :: [Staff Technique: Slicing Sweep] is a technique in the field of Bojutsu :: [Staff Techniques]. First, the wielder of this technique must channel chakra into their weapon, in this case it will be a staff. Upon pooling the chakra into the weapon, one will intensify it, much like in Chakra Keichuu no Jutsu :: [Chakra Concentration Technique]. Subsequently, the user will begin to pour wind natured chakra into their weapon, giving it slicing and cutting capabilities. The user will then charge at their opponent with their chakra enhanced weapon held behind their neck. When their target is within range, the user will bring the staff from behind their neck and swing it at their opponent. The user then can choose to keep the weapon in its chakra enhanced state to continue its slicing capabilities, or release the wind natured chakra to send a slicing jet of wind at their opponent. Either way, the cutting capabilities resemble that of a katana or kunai engulfed in the sharpened Wind natured chakra.
Name: Bojutsu: Tajuu Kokusuipu :: [Staff Technique: Multiple Slicing Sweeps] Rank: C Type: Bojutsu Element: Fuuton Description: Bojutsu: Kokusuipu :: [Staff Technique: Slicing Sweep] is a technique in the field of Bojutsu :: [Staff Techniques]. First, the wielder of this technique must channel chakra into their weapon, in this case it will be a staff. Upon pooling the chakra into the weapon, one will intensify it, much like in Chakra Keichuu no Jutsu :: [Chakra Concentration Technique]. Subsequently, the user will begin to pour wind natured chakra into their weapon, giving it slicing and cutting capabilities. The user will then charge at their opponent with their chakra enhanced weapon held behind their neck. When their target is within range, the user will bring the staff from behind their neck and swing it at their opponent. The user then performs a series of slashing attacks while releasing the wind natured chakra to send multiple slicing jets of wind at their opponent. Either way, the cutting capabilities resemble that of a katana or kunai engulfed in the sharpened Wind natured chakra.
Name: Bojutsu: Fuusha Boushu :: [Staff Technique: Spinning Windmill] Rank: C Type: Bojutsu Element: - Description: Bojutsu: Fuusha Boushu :: [Staff Technique: Spinning Windmill] is a technique in the field of Bojutsu :: [Staff Techniques]. First, the wielder of this technique must channel chakra into their weapon, in this case it will be a staff. Upon pooling the chakra into the weapon, one will intensify it, much like in Chakra Keichuu no Jutsu :: [Chakra Concentration Technique]. The user will then slowly begin spinning the staff in one of their hands, and the gradually increase the speed of its spinning in a short amount of time. This creates a rotating weapon the has slight cutting abilities as well as bludgeoning capabilities. This technique can be used as an endless onslaught to break down an opponent's defense, and then can be followed up by a stronger attack. There is a variation of this technique that incorporates the wind element, and its force is increased greatly.
Name: Bojutsu: Daifuusha Boushu :: [Staff Technique: Great Spinning Windmill] Rank: B Type: Bojutsu Element: Fuuton Description: Bojutsu: Daifuusha Boushu :: [Staff Technique: Great Spinning Windmill] is a technique in the field of Bojutsu :: [Staff Techniques]. First, the wielder of this technique must channel chakra into their weapon, in this case it will be a staff. Upon pooling the chakra into the weapon, one will intensify it, much like in Chakra Keichuu no Jutsu :: [Chakra Concentration Technique]. The user will then slowly begin spinning the staff in one of their hands, and the gradually increase the speed of its spinning in a short amount of time. This creates a rotating weapon the has cutting abilities as well as bludgeoning capabilities. However, unlike the base form of this technique, the user begins to channel his own wind natured chakra into the length of the weapon, not only increasing the cutting capability but also the sheer speed at which the weapon is spinning. Now, this technique is able to fend off other elemental techniques as well as break through most defenses.
Name: Bojutsu: Sarukokuou Yousei :: [Staff Technique: Monkey King's Ultimatum] Rank: B Type: Bojutsu Element: - Description: Bojutsu: Sarukokuou Yousei :: [Staff Technique: Monkey King's Ultimatum] is a powerful technique in the field of Bojutsu :: [Staff Techniques]. First, the wielder of this technique must channel a great amount of chakra into their weapon, in this case it will be a staff. Upon pooling the chakra into the weapon, one will intensify it, much like in Chakra Keichuu no Jutsu :: [Chakra Concentration Technique], but significantly more so. When one is ready to unleash their attack, they will slam the staff into the ground, and release the intensified chakra all at once, sending out a massive shock wave that is capable of knocking down opponents. This attack holds bone shattering capabilities when used as a direct attack.
History and Roleplay Sample History:
A Single Mother
About fourteen years ago, there was a woman by the name of Hagasashi Kireena. She lived in the village of Konohagakure all her life, slaving away for her controlling parents and grandparents, wishing everday she could a have a more fun, and exciting life. One day in while at the market picking up food supplies, Kireena met a young shinobi who was enlisted in the Konohagakure military. He was a rugged warrior with thousands of stories of the battle field, Kireena instantly fell in love with him. Kireena knew her parents and elders would not approve, so she made a plan to meet the man at the market everyday at noon to talk and get to know each other. Before they knew it, they were the cutest couple in town, and their love for each other grew.
About a year later, Kireena was pregnant with her first child. This was frowned upon by all of her family, because she was not married, a young woman, and they had no idea who the father was. Despite all of the negative comments, the secret love of the couple lived on for a short while, but was quickly severed by the calls of war. The young man had to leave to fight in the war against a rogue army, but promised he would come back for her, and their unborn baby.
Unfortunately, news of the shinobi's death hurt the hearts of many, but especially that of Kireena. He died a month before their son was born. Kireena gave him the family name of her lover, Yama, and his own name, Teishu. Quickly after his birth, she decided she needed to rid herself of the child. It brought back too many memories of her lover, and plus she couldn't support him, so she brought him to a monastery on the outskirts of the city, hoping that he would lead a semi-normal life without a mother, and continue on, being happy.
The Monkey Child
Teishu had been left in the hands of a group of well trained, Taijutsu using monks. From the time they had taken Teishu in, they had brought him up to honor Taijutsu, for it was the most taxing on the body. As soon as Teishu was able to walk, his training started, starting with basic punching and kicking, then excelling into more advanced Taijutsu styles. Teishu was also introduced to a multitude of summoning scrolls, each leading to a different Monkey based entity that the monks worshiped. The monks worshiped the great monkey king, Enma, and all of his followers in the Monkey Kingdom. Each of the head monks have themselves traveled to the monkey kingdom, making pacts with the Monkey King to let them use his loyal subjects in battle. Teishu was taught how to bring out these beings by way of blood sacrifice, and he made a pact with each of the monkey lords, promising to worship them, and in turn, they would aid him in battle. From this monastery, Teishu has grown a friendly bond with the Shindaime Hokage, Mea Zen. He had visited the Monkey Kingdom in the past, and earned the right to use the Monkey King's son, Kou, in battle. Teishu looks up to the Hokage for this, hoping one day he can also go to the Monkey Kingdom and speak with Enma himself.
Life at the Academy
Teishu joined the ninja academy at the age of ten years old, coming in knowing many Taijutsu based techniques, even mastering most of the summons he was shown at the monastery. He is just about to graduate, be put into a team, and enter the real world of a shinobi. The only think he wishes for is to be accepted by his team mates, even that might not be too hard because of his very friendly nature.
4 Years of Training: Teishu Meets the Monkey King!
After many menial missions with team Gai, Teishu was restless. He felt he has so much potential and his skills were being squandered. Not thinking for the best for his team and just for himself, he took off from Konohagakure to find his true strength. He spent months traveling the countryside, visiting various towns and cities, searching for somewhere to increase his skills. After the first year he had almost given up, until he sat one day with his primate companions...
Saru Puchi and Saru Reke were sitting by the edge of a brook while Teishu sat on a rock deep in thought. They two monkey brothers were drinking fully from the river, for they have been walking for sometime. Puchi was leaning a little too far into the river. His eyes were closed and he was practically inhaling the water in front of him. After a minute of this his eyes shot open and he lost his footing. Puchi fell hard into the water and splashed it up onto the hung over Saru Reke. Reke cursed and pulled his little brother from the river. A large crunching sound came from behind the group of three, but none bothered to look behind them. A large gorilla swung out of the dense forest that surrounded the glade they had camped out and slowly walked over. This large ape was none other than Saru Tsuyoi, the third summon learned by Teishu. His wooden armor hung lightly on his body and bumped gently on his tough chest and stomach. He approached Teishu, looking towards the same direction as he was. The ape sighed and looked at his young master.
"Teishu, i can see that you've been deep in thought about your current state, and i believe that my brothers and I can help you along with your path to becoming a greater ninja"
Tsuyoi grunted and the two squabbling brothers looked up and nodded.
"I've been to the monkey kingdom while I was gone and talked with our uncle, the Monkey King, Enma"
Teishu perked up at the mention of the last name. He has studied all about the great monkey king and his family. He knew that his summons were cousins to the prince and nephews to the king, and he was now excited to hear the news brought from his ape companion.
Tsuyoi sighed, looked to then ground, then looked up and smiled, "Our uncle has agreed to let you into the Monkey Kingdom for a one years time if you are able to find it on your own. By finding the way on your own you have proved you have the skill to train among the primate warriors. Do you accept the challenge young Teishu?"
Teishu nodded and jumped up from his seat, screaming a cry of joy. He looked at his monkey companions and smiled a smile that stretched from ear to ear, "Thank you so much Tsuyoi, I wont let you down!" Teishu grinned again and exploded in another scream of joy. He couldnt believe he was going to train with the great monkey warriors he read about...if he could find the kingdom.
The team set out immediately. The three monkey companions were able to get to the kingdom with no problem at all, but it was Teishu who had to find it for himself. He spent a year gathering information, along with training. He has grown a lot from his two year absence, and he was still growing. Even with all of the information gathered in the last year, he was still not able to acquire the last thing he needed to be able to cross over into the Monkey Kingdom.
It seemed like the only thing Teishu could do was study at the nearest monastery where the monks worshiped the Monkey King. It must have been Teishu's luck, because this is exactly what he needed. It turned out that this monastery was the first erected, and the tomb of the first abbot of this order was buried. Teishu thought it to be respectable to visit the tomb, he didn't know what he was getting into.
The now fourteen year old Teishu was paying his respects to the now, thought to be dead first abbot of the monastery. In the middle of the ceremony, a brilliant green light flashed from the eyes of the statue sitting on top of the tomb. Moments later, swirling green chakra poured from these eyes, combining to form what seemed to be the body of an elderly man. A startled Teishu fell back, landing hard on his butt. He quickly scrambled away, but the large stone doors behind him closed. He looked back to green aura in terror, but the being finally spoke.
"I've been waiting for you young Yama Teishu..."
Teishu looked around the room, looking very confused. He looked back to the statue and raised an eyebrow, "Are you talking to me?"
"Is there another Yama Teishu in this room?" Teishu felt very stupid and shook his head. The figure smiled and began to speak again, "Well now, it has come to my attention that you wish to gain entry to the great Monkey Kingdom, ruled by Enma, the monkey king." Teishu nodded excitedly, waiting to hear more from the old man. "I have seen that you are strong enough to gain the trust of the Saru Brothers, a very fine task, but I still do not believe you have what it takes to train along side the mighty warriors and the Monkey King himself." A shadow crept over Teishu's face, and he hung his head in rejection. "However, with a little training in physical, as well as mental strength, you will be ready in about a years time." Teishu looked up again in excitement. "You will train with the monks here for one year, and visit this chamber on this very day, and I will grant you access to the Monkey Kingdom. I wish you much luck young Teishu." The figure bowed, and then evaporated into the air. A very happy Teishu walked back through the stone doors he came through while they were opened by a mystical force. He started his training right away, for fear of disappointing the abbot in any way.
A year has passed since the last meeting with the abbot. Teishu is now fifteen years of age, and is stronger than ever. He still retains his childish attitude, but is now a lot more serious when it comes to important business. He was actually physically stronger as well, learning a powerful style of fighting that grants him the strength of an ape and the swiftness of a spider monkey. He donned his new robes and advanced into the tomb. The same green aura poured from the eyes of the statue. Teishu now stood straight up, rigid, and awaited the words of the abbot.
The figure smiled and sized up Teishu, "You have grown considerably in size and knowledge young Teishu, and I see that you are ready to cross over into the monkey kingdom." Teishu nodded and smiled. He has been waiting for this moment for a long time, and could not wait for it to actually come. The abbot gestured his arm in front of him, "Please, summon your companions..." Teishu nodded as he reached over his shoulder and threw the scrolls off his back. They unrolled in the air, and Teishu bit his thumb. He swiped all three as they came down to the ground. In a large puff of smoke, the Saru brothers appeared in front of the abbot, already in a kneeling position. The abbot bid them to rise, and they nodded and got up. "It is time mighty warriors of the Monkey Kingdom." The three brothers held hands and closed their eyes. A green circle formed in the middle of them, and a seal appeared. From the seal opened a large green, glowing gateway. The abbot gestured to the portal, smiling. Teishu nodded, and approached the abbot, "Thank you for this chance, i dont know how I can thank you." The abbot smiled and looked Teishu in the eyes, "You can thank me by being prosperous in life, and show the Monkey King that any human can be just as strong as his monkey army." Teishu nodded, and looked to the portal. He took in a deep breath, and stepped inside.
Teishu found himself in a large field of tall grass. He looked around, the field seemed to stretch on for miles. Teishu searched the area for about an hour, nothing was in sight. Teishu sighed and sat in the shade of a tree. Anger grew in his gut. All of the sudden he elbowed the tree, hitting a knot. He shrieked in pain and in surprise as the ground beneath him opened up. Teishu then found himself rolling down a long, dirt tunnel. It went on forever. He must have been rolling for five minutes before he saw light at the end of the tunnel. He burst out of the tunnel at enormous speed. He hit a grassy patch on the ground about twenty feet below the hole he fell out of. He slowly got up and looked around. He gasped as a huge stone village lay in front of him. Hundreds of primates walking the road in front of him, all speaking in different tounges, hollering at each other and younger ones chasing each other around. Teishu got to his feet and brushed himself off. He took a few steps forward, but as soon as he advanced a few feet, he was met by to outstretched spears. Two jet black howler monkeys wielding them, they screamed their loud scream and Teishu froze. Teishu held up his hands, "I'm here to see the Monkey King!" The whole village went silent, and the two monkeys looked at each other. They lowered their spears and nodded, beckoning for Teishu to follow. They jumped off quickly, and Teishu followed quickly behind them.
In no time, they stood at the steps of an enormous fortress. Two gigantic statues of the monkey king stood, arms crossed at each side of the door, the guardians of the entrance to the castle. Teishu gulped and the two monkeys pointed up the stairs. Teishu thanked them and started to walk up the stairs. He reached the top and advanced through the archway of the massive entrance. He couldn't believe his eyes when he saw the Monkey King himself, Enma, sitting on his throne. Teishu's monkey companions stood in a line off to the side of the throne. Enma called out, "Welcome! Yama Teishu!" Teishu bowed nobly, then looked at the king once more. He was a magnificent sight, Teishu never thought he would ever see him in person. Enma stood from his throne and beckoned Teishu closer. "It is my understanding you wish to train alongside my fellow monkey warriors young one!" Teishu nodded, the monkey king continued. "As promised, I will allow you to train alongside my monkey brethren for one years time since you have found the way to our lands. I hope you can keep up with them!" Enma burst out laughing and sat back on his throne. "No go and rest, young Teishu, you will need it for your training starts...tomorrow!" Teishu nodded excitedly and bowed again, "I won't let you down oh great monkey king!" Enma smiled and nodded. Teishu looked to his monkey companions and they all smiled. Teishu felt a great sense of pride as he exited the hall. Tomorrow will be the start of another great year.
The next year was grueling, but very rewarding. The newly found strength and knowledge of monkey tactics were amazing to Teishu. He will definitely return to Konoha a changed man. Teishu was glad that he had found the kingdom, trained with some of the most powerful warriors, and was now returning to Konoha. He would have to meet up with his old friend Mea Zen, the Shindaime Hokage to discuss his findings.
A Story Revealed: Teishu's Potential Unlocked
The day had come. This was it. The day of reckoning for the young man of the fire country. Years of training had trained off, and the rather old genin was ready to take some of his first steps into the real world of a shinobi. His skills up until this point have sufficed, but now they would all be put to the test. He would have to impress the lord Hokage, as well as all other high ranking officials within the village. He would prove to them that he is deserving of the title Chuunin. The sun had just started to peek over the great Hokage Faces, and a beacon of light seemed to shine on the Gates of Konohagakure. A figure, silhouetted by the morning sun stood in the space between the open gates to the city. The man ruffled his hair with a gloved hand, as well as adjusted his equipment that sat uncomfortably upon his back. The man then looked back towards the gates, and sighed. He had spent so much time away from his home, it would be a shame to see him leave it again. After a short pause, the figure turned towards the forest before him. In one swift motion, he then pulled on a strap that hung loosely past his right arm, and tossed the cylindrical objects into the air. The figure then appeared to bite his finger, and then swipe his bloodied appendage across the unfurling scrolls. In a sudden burst of smoke, two smaller figures, and one considerably large one now stood in front of the man. After this signature entry, the figure could me no one else other than...
Yama Teishu: Monkey Master of Konoha!
And it was from this point on that Teishu was to discover what secrets his life truly held, and let to answer many a question that had rattled the young boy's mind for years. It was through a really crazy, and dangerous set of events that led the young man to the home of an old monkey; one who's whereabouts up until this point were completely unknown. He was a hermit of the forest of the Fire Country, a silent guardian that protected the Land of Fire from those destructive forces the world has ever known. It was he that rescued Teishu moments away from death, and nursed him back to health. It was he that told Teishu of the great warrior of the Monkey Kingdom, Sun Wukong, and his spirit that Teishu bore within his very body. A reluctant Teishu quickly dismissed these observations, but it was only until after his battle between a new addition to the monkey squad, Haretsumai, that he truly unlocked the power that since before lay dormant within his young body. He has learned of a skill that was hailed as truly difficult throughout the world: the manipulation of wind natured chakra. He also furthered his skills in Taijutsu through the use of his newly equipped Jingu Bang, the apparent staff of Sun Wukong. Incorporating this new style of Bojutsu and wind manipulation in his fighting style, he has become a formidable opponent on his own. It's truly amazing what the young man had accomplished in such a short amount of time, and his skills can only be furthered through more training...a certain training with one of the most powerful shinobi of Konohagakure.
Rp Sample:
Dark clouds fell over the dark forests of the Fire Country. The moisture laden clouds began to slowly let loose their tears upon the great village of Konohagakure no Sato, showing the village its sorrow for what had conspired within the large city that very night. The moon managed to shine through the ominous clouds in the sky, but its rays only led to a wounded Hokage and traitor of ninja. Ryo walking carelessly out of the village passed by the battle field which was occupied by two ninja he could careless about. Then a phrase passed by his mind as he only walked by them, "What do you want traitor?" He stopped in his tracks as his heartbeat raced faster and faster. As harsh and rash thoughts flooded his mind, clenching his teeth he muttered a name "Ryu!" Walking closer he also noticed the traitor was playing a flute an uncommon instrument used in the battle field. Puzzled, he didn't know what to make of the scene. He continued to listen as "Traitor" was followed by a musical assortment of notes with a particular melody; which was followed by the mans soft voice in a whisper, "Sleep!Ryo finally realized the purpose of the flute which the man played, as he was now aware that he was under the effects of a genjutsu. Ryo made a hand-sign as he dispelled the genjutsu with Kai before it took on a long lasting effect. The D Rank technique can be used instantly to dispel or break upon activation of any one genjutsu up to Ryo's own rank.
The storm was getting worse. It was like the armies of heaven were unleashing an attack on the great forests, raining their arrows of liquid upon the mighty leafy shields of the Fire Country. The dense canopy of the forest seemed to shield the its floor from most of the rain, but still, everything was moist, mucky, and wet. The storm raged on; its limbs stretched over the skies of the Fire Country. It covered every stretch of the land like a massive blanket. It now blocked all light, and save for the occasional lightning bolt, kept the entire area close to pitch black. The only light was that of artificial background. The water beat down on the shinobi’s head, each impact seemingly louder and more forceful than the last. The young man sighed; he wasn’t a fan of this particular kind of weather. He walked astray onto the battle field with both the Hokage and the traitor unnoticed. Now free from the effects of the Genjutsu, Ryo determined the outcomes of the battle putting two and two together to realize the how to defeat a Sound based Genjutsu abuser. He sighed and thought to himself, "I will cross that road when it comes."
Ryo noticed that the Hokage was weak and was being consumed with great power from the now sealed Bijuu but with power came hate which consumed the Hokage without request. He kept walking as memories of the past eluded his mind and urged him to draw out a fight he wasn't meant to fight. A streak of lightning crossed the sky as if it were a spear of light thrown by some astral warrior. It singed the sky, leaving its burning mark on the path it crossed; the sheer power of lightning…incredible. It certainly woke up the shinobi from his little haze. He shook his head, shaking off the memories of the past. It was imperative that he focused on the here and now; forming hand signs manipulating his lightning into the dominant hand, Ryo created a lightning expand create the form of a hound. Running towards the man with the flute he leaped in the air as the Hound laded waiting perpendicular away from him.
"Let the fun Begin!"
Last edited by Sammie on Wed Jun 01, 2011 9:37 pm; edited 2 times in total | |
| | | Sammie
Posts : 13 Join date : 2011-06-01
| Subject: Re: Yama Teishu - Kage Wed Jun 01, 2011 8:23 pm | |
| Jutsu[Technique Count] E: 8 D: 4 C: 21 B: 9 A: 3 S: 2
Ninpou :: Ninja Arts Act of Tree Climbing Act of Water Surface Walking Transformation Technique Substitution Technique Escaping Skill Clone Technique Release Exploding Tag DetonationNormal Jutsu:- Spoiler:
Name: Kawarimi no Jutsu Rank: E Type: Ninjutsu Element: N/A Description: This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach, leaving the opponent open to a counter-attack. Explosive tags can be attached to the replacement for an added surprise. Fundamentally, all ninja know this technique.
Name: Genjutsu Kai Rank: E-S Type: Ninjutsu Element: N/A Description: Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.
Name: Shunshin no Jutsu Rank: D-S Type: Ninjutsu Element: N/A Description: This jutsu is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily boost the user's reflexes. The amount of chakra required depends on the overall distance between the user and their intended destination.
Name: Kinobori no Waza - Act of Tree Climbing Rank: N/A Type: Ninjutsu/Chakra Control Element: N/A Description: Kinobori no Waza, the art of tree climbing serves a dual purpose. Taking part in Kinobori Shugyou (Tree Climbing Training) helps a ninja learn how to focus their chakra. It also teaches the ninja how to run up trees and walk on vertical walls. The training helps the ninja learn how to focus just the right amount of chakra to a particular part of their body. The amount needed to climb is small but it must be precise. The feet are regarded as the hardest location to master chakra focusing. So by gaining the art of this skill, the ninja will have any jutsu available (theoretically) because they will be able to focus their chakra as needed.
Name: Suimen Hokou no Waza - Act of Water Surface Walking Rank: N/A Type: Ninjutsu/Chakra Control Element: N/A Description: A variation on the Kinobori no Waza (Act of Tree Climbing), the art of water surface walking allows a ninja to walk on water as if it was a solid surface. Focusing an even amount of chakra out of the soles of their feet, they can balance themselves on the very surface of the water.
Name: Bikou Ninjutsu - Shadowing Stealth Technique Rank: E Type: Ninjutsu Element: N/A Description: Bikou Ninjutsu is the technique ninjas use to follow their targets covertly. The manner in which the ninja shadows their target can differ, from the basic hiding under a nearby object, to using a jutsu to turn oneself invisible.
Name: Chakra Keichuu no Jutsu :: [Chakra Concentration Technique] Rank: C Type: Ninjutsu Element: - Description: Chakra Keichuu no Jutsu :: [Chakra Concentration Technique] is a very versatile skill used by many Taijutsu and Kenjutsu based shinobi. The use of this technique is to pool ones own chakra into specific parts of the body, or even into certain weapons of the user's choice. By pooling chakra into certain areas, that area will become stronger physically, and if released at the right moment, will add more power behind an attack dealt from area with the pooled chakra. Many users of this technique use it to pool their chakra into their fists and feet so that their punches and kicks will have more driving force and the power of initial impact will increase exponentially. In the field of kenjutsu, when a chakra current is passed through the weapon, it will become immensely tougher than it had before. It also creates sharper edges, and in some cases, can even extend the blade of the weapon. The art of Chakra Concentration is slightly difficult to master, and once mastered, brings the young shinobi who wields it onto another plane of chakra control. More advanced levels of this technique allow for the flow of elemental chakra, but such techniques require even higher chakra control, and chakra sensitive weapons. When utilizing this technique, objects and body parts surrounded by the pooled chakra become 20-30% more durable, as well as the the brute force from initial impact.
Name: Kuchiyose no Jutsu :: [Spiritualism Technique] Rank: C Type: Ninjutsu Element: - Description: A powerful jutsu, Ninpo Kuchiyose allows a ninja to summon animals, objects and the dead to fight on their behalf. The ninja normally signs a blood contract with the animal species, which allows them to summon different size and skill levels of creature. The ability to summon more advanced animals largely depends upon the amount of chakra the ninja can muster to perform the jutsu. To summon the creature the ninja will wipe blood on the hand, perform the necessary handseals and then touch their hand to the ground or another object. Though it appears that as long as significant pressure is placed against the blood in some form, the summon will be complete. There can be variations to the summoning steps, some ninja like Temari will wipe blood on her fan, then by swinging the fan the animal is summoned. Other ninja like Orochimaru wipe the blood across a snake tattoo on their arm first, then touch the ground. Taijutsu :: Physical Arts:- Spoiler:
Name: Ninpo: Shoyaku no Jutsu :: [Ninja Art: Elemental Streak Technique] Rank: C Type: Ninjutsu | Taijutsu Element: All Description: This jutsu was created in Konohagakure, as an exclusive technique. It is supplementary, and will appear when the user makes the signs, and performs Taijutsu. The technique depends on the users Elemental Affinity, so for instance, the user was a Lightning user, if they did a sumersalting kick through the air, the ground where the kick landed on would suffer from Lightning Chakra damage. But how it gets is name, is the streak of the element they leave behind after dealing the blow. If a Fire user were to throw a punch, they would have to leave a trail of smoke where the punch was trailed. If used with a weapon, then the weapon will receive the bonuses that the users Taijutsu does. The actual damage this jutsu does depends on the Elemental Affinity, so follows:
♛Wind: Sharpened strikes
Name: Suiken Ryuu :: [Drunken Fist Style] Rank: C Type: Taijutsu :: Style Element: - Description: Suiken is fighting style utilizing alcohol to loosen the body's muscles and the unstructured movements make the users attacks harder to predict. By being in this drunken state, the user can take more damage without feeling the pain, gain higher agility and provide a natural fluidity to their movements.pponents within his range of attack.
Name: Saruken Ryuu :: [Monkey Fist Style] Rank: B Type: Taijutsu :: Style Element: - Description: This style is used by all warriors hailing from the Monkey Kingdom ruled by the Monkey King Enma. From Teishu's visit there, he has acquired this skill after training relentlessly for a year with the strongest of the monkey warriors. This style enhances the muscles in Teishu's body, making him extremely flexible and agile, much like monkeys are while swinging from trees. This style also gives him the strength of an ape, able to land powerful punches and kicks with great force, much greater than the average shinobi. This style is basically a way to enhance the muscles without the risk of lactic acid build up. In some essence, the shinobi becomes a monkey himself, but can still think like the sensible human he is. This technique is very formidable and should be dealt with with care if you are faced against it.
Name: Gouken Ryuu :: [Strong Fist Style] Rank: C Type: Taijutsu :: Style Element: - Description: Gouken is fighting style utilized by almost all Taijutsu users. This form allows the shinobi to deal a significant damage to his opponent to be able to defeat them. The Gouken form focuses on injuring the body and breaking bones, dealing primary damage to the outer body. Attacks like Konoha Dai Senpuu, Konoha Gouriki Senpuu and Konoha Shoufuu fall into this category.
Name: Konoha Raiken :: [Leaf Thunder Fist] Rank: D Type: Taijutsu Element: - Description: Konoha Raiken is a Taijutsu technique utilized by most of the Taijutsu users of Konohagakure. The shinobi will spin to gain momentum and then lay a powerful strike into his opponent.
Name: Konoha Reppuu :: [Leaf Violent Wind] Rank: D Type: Taijutsu Element: - Description: Konoha Reppuu is a Taijutsu technique utilized by most Taijutsu users of Konohagakure. Using his quickness and agility, the shinobi will move low to the ground and spinning kick to sweep their opponent off their feet.
Name: Konoha Senpuu :: [Leaf Whirlwind] Rank: D Type: Taijutsu Element:- Description: Konoha Senpuu is a Taijutsu technique utilized by most Taijutsu using shinobi of Konohagakure. Using his quickness and agility, the shinobi charges at his target and spins his body to do a flying round house kick on those opponents within his range of attack.
Name: Konoha Shoufuu :: [Leaf Rising Wind] Rank: C Type: Taijutsu Element: - Description: Konoha Shoufuu is a Taijutsu technique utilized by most Taijutsu users of the Hidden Leaf Village. Using his quickness and agility, the shinobi will do a swift upwards kick at his opponent or at a weapon his opponent is wielding.
Name: Konoha Dai Senpuu [Leaf Great Whirlwind] Rank: C Type: Taijutsu Element: - Description: Konoha Dai Senpuu is a Taijutsu technique utilized by almost all Taijutsu shinobi of Konohagakure. Like the normal Senpuu, the shinobi uses his quickness and agility to deliver a series powerful spinning kicks to his opponent.
Name: Konoha Kage Buyou :: [Leaf Shadow Dance] Rank: C Type: Taijutsu Element: - Description: Konoha Kage Buyou is a Taijutsu technique that is used to position a ninja's opponent into a vulnerable aerial position. The ninja will first quickly appear below their opponent, then with a switch upper kick they will launch their target into the air. The ninja will then jump into the air to "shadow" the target with the target's back to their chest. Rock Lee uses the Konoha Kage Bayou to place his opponent into a position to do his Omote Renge technique. Uchiha Sasuke would go on to copy this move to set up his opponent for his Shishi Rendan technique.
Name: Konoha Gouriki Senpuu :: [Leaf Strong Whirlwind] Rank: B Type: Taijutsu Element: - Description: Konoha Gouriki Senpuu is a Taijutsu technique utilized by many of the more advanced Taijutsu users of Konohagakure. Like the normal Senpuu, the shinobi uses his quickness and agility to deliver a powerful roundhouse kick to his opponent.
Name: Hayabusa Otoshi :: [Peregrine Falcon Drop] Rank: C Type: Taijutsu Element: - Description: While at an elevated position, the shinobi will grab his opponent from behind. Firmly locking himself to their back, he will lock his ankles to their neck to get their body rigid. He will then plant them head first into the ground. Essentially a belly to back piledriver, the move can provide a great concussion to his opponent's head.
Name: Shishi Rendan :: [Lion Combo] Rank: C Type: Taijutsu Element: - Description: The shinobi first uses the Konoha Kage Buyou to maneuver his opponent in a vulnerable aerial position. While shadowing his opponent, the shinobi will attempt to strike them from a vulnerable angle. If he is unable to make a clean strike, he will strike anyway as a feint, to draw his target's attention and defense to one area. He can then strike the undefended area and begin knocking them downwards towards the ground. As the enemy falls back to the earth, the shinobi will deftly rotate his body around to deliver a full force kick to their chest. Fuuton :: Wind Arts:- Spoiler:
Name: Fuuton: Furyoku :: [Wind Release: Buoyancy] Rank: C Type: Ninjutsu Element: Fuuton Description: Among most of the Wind natured techniques, they are primarily used as offensive skills, using the cutting edge of wind to damage their opponents, but Teishu being so gifted in the art of wind manipulation has learned a more passive skill. By channeling his own wind natured chakra into the object of his choice, he is able to create a visible cyclone like aura around the object, and change the direction or cause them to hover above the ground depending on how strong the cyclone is. At his level, Teishu is capable of moving decent sized objects and average mastery of air currents around him. By forming this wind natured chakra around the object, he can allow it to float before him. At this stage of his shinobi skill, he can use this technique on fifteen objects at one time.
Name: Shitoyaka Suteppusu :: [Graceful Steps] Rank: C Type: Ninjutsu Element: Fuuton Description: Shitoyaka Suteppusu: Graceful Steps is a supplementary ninjutsu that utilizes the wind element through the use of Fuuton; more commonly known as Wind Release. This technique can be used in conjunction with physical attacks (15%) to make them more effective, but in general, it is used to enhance the speed (20%) of the shinobi utilizing this technique. Through means similar to that of Chakra Concentration, the shinobi will gather wind based chakra into his feet. By expelling this chakra at certain points, they will be able to actually thrust their bodies forward, increasing their speed and initial force in an instant. When used in conjunction with Taijutsu based attacks, punches and kicks become slightly more powerful, since momentum and initial force is increased with each boost. More advanced versions of this technique allow the user to effectivly travel in this "boosted" state, but Shitoyaka Suteppusu: Graceful Steps only allows for short burst every so often. Even though there speed is enhanced the power enforced by this jutsu depends on the user, one may be able to control wind, but to flow just like it is were the challenge comes to mind. Chuunin who use this technique can use it without worry over expulsion of chakra. Those who have mastered some sort of chakra control techniques will have an easier time controlling this technique. 1 post duration and 1 post cool down(Each turn used doubles its cool down)
Name: Reppushou :: [Gale Wind Palm] Rank: C Type: Ninjutsu Element: Fuuton Description: Reppushou :: [Gale Wind Palm] is a Ninjutsu technique utilizing the Wind Element. After forming the needed hand seals, the shinobi will send a strong gust of wind towards his target. When acting in conjunction with another thrown weapon, the wind can increase its power and deadliness by increasing its speed, force, and sharpness.
Name: Daitoppa :: [Great Breakthrough] Rank: C Type: Ninjutsu Element: Fuuton Description: Daitoppa :: [Great Breakthrough] is a Ninjutsu technique which utilizes the Wind Element. Unlike Kamaitachi :: [Cutting Whirlwind] or Dai Kamaitachi :: [Great Cutting Whirlwind], this technique does not rely on the cutting properties of wind to gain its strength. In fact, this technique relies on the sheer force of wind to knock opponents and other sorts of barriers down. To perform the technique, the user will have to perform a hand seal to release the chakra within their bodies and allow it for manipulation. They channel their raw chakra into their mouths, and then constantly hold a steady flow of their own Wind natured chakra into the mix. Once the technique is ready, the shinobi brings his hand to his mouth, the shinobi will then a blow out this powerful wind, and level most things that are in its path. This technique resembles something to the effect of Goukakyuu no Jutsu :: [Great Fireball Technique] or Mizurappa :: [Violent Water Wave], but unlike the other techniques, utilizes the Wind element to gain its strength.
Name: Fuuton: Fuusajin :: [Wind Release: Dust Wind] Rank: C Type: Ninjutsu Element: Fuuton Description: This is a wind technique that takes advantage of the user's environment. This technique does not require hand-signs when used with a fan another such weapon, such as Teishu's Staff: the Jingu Bang, possessing the properties required for using alongside wind technique. However, for everyone else, hand-signs will be required along with the collection of Fuuton natured chakra into the lungs in order to low out the gust of wind this technique creates. With this technique, the user will create a powerful gust of wind strong enough to loosen the footing of the opponent. While this wind does not have the same cutting aspect as other techniques, it does have enough force to push an opponent back if the target does not have a firm footing to begin with, such as being in a mid-air fall. However, the real advantage of this technique is that as the gust of wind blows, small particles are picked up form the ground and collected along other surfaces. This allows the user to move sand-like particles enough so that other surfaces becomes slippery, making it hard for the opponent to obtain a new footing. This technique aims at inconveniencing the opponent long enough for a more powerful move to be landed. While it is easy to perform this technique in an environment like Sunagakure, the aspect of collecting dust-like particles can only be used in an environment that permits, and when no such particles are there, this is nothing more then a gust of wind that aims at pushing the opponent back. In an environment like Konohagakure, one can use this gust of wind to gather a substantial amount of leaves to blind his opponent.
Name: Fuuton: Kamaitachi [Wind Release: Cutting Whirlwind] Rank: C Type: Ninjutsu Element: Fuuton Description: This is an effective wind technique that is usually performed with the user of a fan or another such weapon, such as Teishu's Staff: the Jingu Bang. However, this technique can also be performed without the fan, though to do so a series of hand-signs are required along with the collection of Fuuton natured chakra into the lungs in order to blow out the gust of wind this technique creates. Named for a mythical creature, this technique creates a gust of violent slashing wind. The wind has enough concussive force to knock the opponent back, but the true effectiveness of this technique is the cutting nature of the Fuuton. Within this gust of wind are random blades of wind that slash at the area of the gust. These blades are completely random, and are only strong enough to create 2 inch deep slashes, non of which can land in a vital area.
Name: Boufuu Oshiken :: [Gale Pressure Fist] Rank: B Type: Ninjutsu Element: Fuuton Description: Boufuu Oshiken :: [Gale Pressure Fist] is a technique utilizing the wind element. First, the shinobi utilizing this technique will perform a hand sign that releases the chakra within their body. They will then pool the chakra into the palm of one or both of their hands, and then pour their own wind natured chhakra into the mix. The user will then pressurize the wind, compacting it to make the force truly incredible. When the user is ready to unleash the attack, they will stop pressurizing the air and unleash it in one, intense burst that has the power to shatter bones on direct contact. However, this technique cannot be thrown and must be thrust forward like a punch towards their opponent. One has to be careful that the attack is not redirected, for the blow back properties can prove to be dire for the one utilizing this technique.
Name: Dai Kamaitachi :: [Great Cutting Whirlwind] Rank: B Type: Ninjutsu Element: Fuuton Description: Dai Kamaitachi :: [Great Cutting Whirlwind] is a technique utilizing the wind element. This technique is usually used with some sort of weaponry to enhance its effectiveness, and Teishu uses his staff: the Jingu Bang to perform this powerful attack. He will first gather a massive amount of wind nature chakra into his loose sleeves, and then in one powerful sleep of his arms, he will blow a concussive wind that is imbued with his own chakra. This technique is a bigger version of the normal Kamaitachi no Jutsu, having the ability to cause a great amount of cutting damage to the nearby area.
Name: Saru Yobidashi :: [Monkey's Call] Rank: B Type: Ninjutsu Element: Fuuton Description: Teishu, like his monkey companions, inhales a large amount of air into his chest and then slams his fist into his chest to expel it. To strengthen the attack the user will imbue chakra into the air. When expelled it forms concussive spherical projectiles capable of inflicting large damage. It is usually followed by a high pitched call known as the Monkey’s Call. Summons:- Spoiler:
The Saru Brothers
Name: Saru Puchi Rank: B Appearance:About five feet tall in height, Saru Puchi is now only the second smallest of the Saru Brothers, now being taller than his hot-headed brother, Reke. He still retains his skinny figure, and dons a robe that looks almost identical Teishu's previous wardrobe. His hair is light brown, and it covers most of the small monkey's body. Over time, he has grown out of his previous disproportionate body, and now looks like a normal young monkey. He is fit, and muscular, finally coming into his teenage body. He is just a foot shorter than Teishu now, and is very proud of his newly found height.
Contract Type: Blood Donoation Species: Moneky Elemental Affinity: -
Special Abilities/Characteristics: Bojutsu - Staff Combat Background: The first monkey summon Teishu mastered. The monks at the temple where he was raised decided to give him a play mate, so they matched him with this small, but strong monkey. When Teishu was little, he would summon Saru Puchi to fight with him so he could train his Taijutsu skills to the limits. This was a large benefit, and Teishu owes most of his Taijutsu prowess to this valuable summon. However in the recent years, Puchi has grown with the ever growing Teishu. He is now not only much larger than before, but also has adopted a fighting style that resembles Teishu's. He now wields a staff of his own, and utilizes it in conjunction with a plethora of powerful, Taijutsu based attacks.
Summons Jutsu:
Name: Chakra Keichuu no Jutsu :: [Chakra Concentration Technique] Rank: C Type: Ninjutsu Element: - Description: Chakra Keichuu no Jutsu :: [Chakra Concentration Technique] is a very versatile skill used by many Taijutsu and Kenjutsu based shinobi. The use of this technique is to pool ones own chakra into specific parts of the body, or even into certain weapons of the user's choice. By pooling chakra into certain areas, that area will become stronger physically, and if released at the right moment, will add more power behind an attack dealt from area with the pooled chakra. Many users of this technique use it to pool their chakra into their fists and feet so that their punches and kicks will have more driving force and the power of initial impact will increase exponentially. In the field of kenjutsu, when a chakra current is passed through the weapon, it will become immensely tougher than it had before. It also creates sharper edges, and in some cases, can even extend the blade of the weapon. The art of Chakra Concentration is slightly difficult to master, and once mastered, brings the young shinobi who wields it onto another plane of chakra control. More advanced levels of this technique allow for the flow of elemental chakra, but such techniques require even higher chakra control, and chakra sensitive weapons. When utilizing this technique, objects and body parts surrounded by the pooled chakra become 20-30% more durable, as well as the the brute force from initial impact.
Name: Konoha Dai Senpuu :: [Leaf Great Whirlwind] Rank: C Type: Taijutsu Element: - Description: Konoha Dai Senpuu is a Taijutsu technique utilized by almost all Taijutsu shinobi of Konohagakure. Like the normal Senpuu, the shinobi uses his quickness and agility to deliver a series powerful spinning kicks to his opponent.
Name: Konoha Kage Buyou :: [Leaf Shadow Dance] Rank: C Type: Taijutsu Element: - Description: Konoha Kage Buyou is a Taijutsu technique that is used to position a ninja's opponent into a vulnerable aerial position. The ninja will first quickly appear below their opponent, then with a switch upper kick they will launch their target into the air. The ninja will then jump into the air to "shadow" the target with the target's back to their chest. Rock Lee uses the Konoha Kage Bayou to place his opponent into a position to do his Omote Renge technique. Uchiha Sasuke would go on to copy this move to set up his opponent for his Shishi Rendan technique.
Name: Bojutsu: Sarukokuou Yousei :: [Staff Technique: Monkey King's Ultimatum] Rank: B Type: Bojutsu Element: - Description: Bojutsu: Sarukokuou Yousei :: [Staff Technique: Monkey King's Ultimatum] is a powerful technique in the field of Bojutsu :: [Staff Techniques]. First, the wielder of this technique must channel a great amount of chakra into their weapon, in this case it will be a staff. Upon pooling the chakra into the weapon, one will intensify it, much like in Chakra Keichuu no Jutsu :: [Chakra Concentration Technique], but significantly more so. When one is ready to unleash their attack, they will slam the staff into the ground, and release the intensified chakra all at once, sending out a massive shock wave that is capable of knocking down opponents. This attack holds bone shattering capabilities when used as a direct attack.
Name: Saru Reke Rank: B Appearance:Saru Reke still stands at around five feet, and is of the howler monkey branch of primates. He is no longer exceptionally skinny like he and Saru Puchi were before. Rather he is still evenly proportioned, but has gained a subtantial amount of muscle mass over the years. This hot-headed monkey is all black, except for three rings of white hair that wrap around the biceps on each arm. This monkey has thrown out his old white robe, and has adopted a newer, more stylish form of clothing. Much like the silk material his robe was made of before, it is now made into a stylish vest with a high collar that covers a great deal of his neck. Though there are two things that have not changed over the years. His small katana still hangs loosely from his side, and his signature bottle of sake is still attached to that very same twine string and is draped over his shoulder at all times.
Contract Type: Blood Donation Species: Monkey Elemental Affinity: - Special Abilities/Characteristics: Kenjutsu Background: The second summon Teishu was introduced to. Saru Reke, or more commonly referred to as the "Drunk Monkey" by his brothers, and also helped Teishu further his training in the arts of Taijutsu. His strength is now even rivaled by his younger brother, Saru Puchi, but like his younger brother his strength has increased considerably. He still retains his drunken origins, but has become increasingly more skilled in the art of Kenjutsu than before. Upon first meeting Teishu, he really hadn't had much affection for the young boy. However, over the years and years of spending time with him, even he has formed a bond between himself and the young shinobi. Though he rarely shows it, he truly does respect his friend and master, and would gladly give himself up for the young man.
Summons Jutsu:
Name: Hien :: [Flying Swallow] Rank: B Range: Close [0-5m] Type: Kenjutsu Element: - Description: Flying swallow requires great chakra channeling, for the shinobi infuses his chakra into the blades of his weapon. While doing this, the shinobi charges towards his opponent at immense speeds. When the two shinobi meet, the user of Flying Swallow seemingly misses his opponent, but the chakra extending his blades slice through the opponent's chest, a very fatal wound.
Name: Shishi Sonson :: [Lion's Song] Rank: B Type: Kenjutsu Element: - Description: Shishi Sonson :: [Lion's Song] is a powerful technique utilized by the hot-headed howler monkey, Saru Reke. First, the monkey will begin to pump chakra into his legs and feet to enhance the muscles and allow him to move at supernatural speeds. All the while, the monkey is bending at the legs and placing his hand over the handle of his blade. When the time is right, Reke will explode forth with a violent burst of chakra towards his enemy and deliver fast, but incredibly precise attack that causes serious damage to the opponent. However, the technique can only be successfully completed in a straight line, so if the target shinobi is fast enough, the can easily dodge this attack.
Name: Suiken Ryuu :: [Drunken Fist Style] Rank: C Type: Taijutsu Fighting Style Element: - Description: Suiken is fighting style utilizing alcohol to loosen the body's muscles and the unstructured movements make the users attacks harder to predict. By being in this drunken state, the user can take more damage without feeling the pain, gain higher agility and provide a natural fluidity to their movements.
Name: Saru Tsuyoi Rank: A Appearance: The mighty ape of the Saru brothers. Saru Tsuyoi stands at around seven feet tall, still towering over Teishu even after all these years. He has dark brown fur, tattered from the constant battles he's been through. In recent years he has discarded his own wooden helmet, but still dons the wooden arm guards, wooden shin guards, and a wooden chest protector, all painted a deep red with a white swirl starting from the center of each, and extending to the edges. Unlike Saru Puchi and Saru Reke, he is the only one who actually has well bulging muscles, used to crush heads of enemies and be an overall machine of destruction.
Contract Type: Blood Donation Species: Monkey Elemental Affinity: Fuuton [Wind] Special Abilities/Characteristics: Background: The third and final summoning, and brother to Saru Puchi and Saru Reke, the mighty Saru Tsuyoi is the most powerful of the three brothers. Teishu acquired this mighty beast upon entering the academy, a gift from the monks who had raised him. Teishu was told by the monks that he would not have a final pact with this beast until he ventured to the Monkey Kingdom and confronted Enma, the Monkey King, and tell him of his status within Konohagakure, and ask permission to use his nephew, Saru Tsuyoi in battle. Teishu was puzzled as to why he didn't have to do this with the other Saru brothers. The monks explained that they were not as strong as the other monkeys under Enma, and Enma had given full ownership of the monkeys to the temple, free to teach the summoning art as they wished. But, upon venturing to the Monkey Kingdom, he gained full use of Tsuyoi and has since used him to his full potential. He has become Teishu's conscious over the years, being those so useful words of wisdom in dire situations. Teishu often goes to him when seeking advice on life, and rarely does this monster of an animal depress.
Summons Jutsu:
Name: Breeze Jump Technique |Kaze Tobikomi No Jutsu| Rank: C Type: Ninjutsu Element: Fuuton [Wind] Description: Breeze Jump Technique |Kaze Tobikomi No Jutsu| This technique allows a burst of speed either on ground or in air by forcing Chakra out of tenketsus. At this stage, the technique is crude however, and only allows a burst five feet in one direction. In the air, it is commonally used to avoid incoming projectiles or blows that the normal lack of mobility in the air would not allow. Not only does this require Chakra, however, it also causes some pain as the Chakra is forced out of the tenketsu.
Name: Cloud leap Technique |Kumo Chouyaku No Jutsu| Rank: B Type: Ninjutsu Element: Fuuton [Wind] Description: Cloud leap Technique |Kumo Chouyaku No Jutsu| This technique is an improvement upon the Breeze jump, and also allows one to move five feet while in the air. However, due to their incressed control over Chakra, and their experience with the previous technique, they have gained an even greater level of control with their jumps, not only allowing them to boost themselves with it, but also allows them to change direction
Name: Air walk Technique |Tenkuu Hokou No Jutsu| Rank: A Type: Ninjutsu Element: Fuuton [Wind] Description: Air walk Technique |Tenkuu Hokou No Jutsu| This technique is the mastery of air control. It requires the user to learn to use their Chakra subtly, all throughout the time that they are air born to completely control their flight. Granted, it does not actually provide flight, but they can glide at a rate of 2 feet per second. By subtly altering their Chakra, they can change their direction with grace and smoothness, looking almost effortless, however, it is anything but. Due to the subtle nature of altering Chakra, it does not allow the sudden boost of Speed the previous versions due, and thus even upon reaching this stage, practitioners often continue to use the Cloud Leap.
Name: Saru Buushin :: [Monkey Clone] Rank: B Type: Ninjutsu Element: - Description: This is the Monkey Kingdom’s take on Shadow Clone. It creates a clone out of the user, that is to say the monkey. However it can only create one, as if creating a mirror image. All abilities and jutsu are passed to the Clone also. However, if the clone is destroyed, a release of energy will pummel the imitate area. It may not be harmful in the slightest, but it can sure be distracting. Monkeys are strange little creatures, so happy and fun; but one wrong move and you will be in for a loud awakening, and that is where this move comes from.
The Guardians of Konohagakure
Name: Otooji Rank: A Physical Description:
Otooji stands at around five feet, four inches tall; he is about eight inches shorter than Teishu. He is very old, looking to be about seventy in human years. His skin is a dark gray, and is very wrinkled; skin overlapping itself all over his decrepit looking body. His hair is a slightly darker shade of gray, and covers his entire body save for the tops of his hands, feet, and head. He has a slightly longer tuft of hair on his chin, looking like a sort of make-shift beard for the old monkey. The hair on the back of his head is braided and tied off with a gray cloth. The braid hangs down the back of his head and down his back ending somewhere around halfway down his back. His hands and feet look slightly larger than normal, resembling the once disproportionate Saru Puchi. This old monkey can usually be seen with a large gray, billowing burlap cloak. However, underneath the cloak is a traditional set of shaolin monk robes. The main shirt and pants are navy blue in color, and are very loose fitting on the old monkey. When hanging, the sleeves extend past the end of his hands. Over top of the shirt and pants is a wool vest with an extension down the front and back.
Type of Summon: Blood Species: Monkey :: Spider Story: It was at the first stage of his Chuunin exam that Teishu met the wonderful pair of spider monkeys known as Otooji, uncle of Puchi, Reke, and Tsuyoi, and Haretsumai, Otooji's hot-headed grandson. They are both part of a group of monkeys dedicated to the welfare and protection of Konohagakure, and would rather give their lives than see their great country go to ruin. Upon proving himself to not only Otooji, but also Haretsumai, Teishu was given the honor to be able to summon each of these monkeys at any time. However, Otooji stressed to Teishu that Otooji's skills were limited in his old age. Sure, he was one of the strongest monkeys of all the kingdom, but he should only be brought to battle when the times were truly dire. He also stressed to Teishu that while using the powers of the Monkey Kingdom's army, he should learn to rely on his own strength as well. Otooji has great faith in the young warrior, and wishes him the best in his travels.
Elemental Affinity: Fuuton :: Wind Clan: Monkey Contract Signers Jutsu List: [Abilities]
Wind Element Mastery~ Otooji has spent his enture life as a monkey devoting himself to understanding and mastering the art of Fuuton :: [Wind Release]. This has given him the ability to perform such techniques without the use of hand signs, and freely manipulate the air around himself on a whim.
Name: Shousen no Jutsu :: [Mystical Hand Technique] Rank: A Type: Ninjutsu Description:Shouse no Jutsu :: [Mystical Hand Technique] is a Ninjutsu technique utilized by medical ninja. This technique allows the ninja to heal wounds by focusing their own chakra to their hands. If the ninja is highly skilled, they are able to heal more critical injuries. This is the very same technique used by Otooji to nurse Teishu back to health after his near death experience during the first wave of his Chuunin exam. Teishu doesn't know of his advanced medical capabilities, and Otooji doesn't focus on using this technique unless the situation is truly dire.
Name: Boufuu Oshiken :: [Gale Pressure Fist] Rank: B Range: Close [0-5m] Jutsu Type: Ninjutsu Elemental Affinity: Fuuton :: Wind Clan: - Description:Boufuu Oshiken :: [Gale Pressure Fist] is a technique utilizing the wind element. First, the shinobi utilizing this technique will perform a hand sign that releases the chakra within their body. They will then pool the chakra into the palm of one or both of their hands, and then pour their own wind natured chhakra into the mix. The user will then pressurize the wind, compacting it to make the force truly incredible. When the user is ready to unleash the attack, they will stop pressurizing the air and unleash it in one, intense burst that has the power to shatter bones on direct contact. However, this technique cannot be thrown and must be thrust forward like a punch towards their opponent. One has to be careful that the attack is not redirected, for the blow back properties can prove to be dire for the one utilizing this technique.
Name: Fuuton: Furyoku [Wind Release: Buoyancy] Rank: C Range: Far [0-25m] Jutsu Type: Ninjutsu Elemental Affinity: Fuuton :: Wind Clan: - Description: Among most of the Wind natured techniques, they are primarily used as offensive skills, using thecutting edge of wind to damage their opponents, but Otooji being so gifted in the art of wind manipulation has created a more passive skill. By channeling his own wind natured chakra into the object of his choice, he is able to create a visible cyclone like aura around the object, and change the direction or cause them to hover above the ground depending on how strong the cyclone is. At his level, Otooji is capable of moving very large objects and complete mastery of air currents around him. By forming this wind natured chakra around the object, he can allow it to float before him. At this stage of his shinobi skill, he can use this technique on thirty objects at one time.
Name: Dai Kamaitachi :: [Great Cutting Whirlwind] Rank: B Range: Far [0-30m] Jutsu Type: Ninjutsu Elemental Affinity: Fuuton :: Wind Clan: - Description:Dai Kamaitachi :: [Great Cutting Whirlwind] is a technique utilizing the wind element. Though this technique is usually used with some sort of weaponry to enhance its effectiveness, the monkey Otooji simply uses his loose sleeves to perform this powerful attack. He will first gather a massive amount of wind nature chakra into his loose sleeves, and then in one powerful sleep of his arms, he will blow a concussive wind that is imbued with his own chakra. This technique is a bigger version of the normal Kamaitachi no Jutsu, having the ability to cause a great amount of cutting damage to the nearby area.
Name: Daiboufuu no Sangaku :: [Great Gale of the Mountains] Rank: A Range: Far [0-30m] Jutsu Type: Ninjutsu Elemental Affinity: Fuuton :: Wind Clan: - Description:Daiboufuu no Sangaku :: [Great Gale of the Mountains] is a ninjutsu technique utilizing the wind element. Much like Dai Kamaitachi :: [Great Cutting Whirlwind], the user conjures a great cutting whirlwind through the art of wind manipulation. However, this technique is on a much larger scale. This technique allows the user to create a large destructive torrent of wind that encompasses an area thirty meters in diameter and thirty meters high. This technique is able to cut through most defenses and can leave whoever is trapped within with truly devastating injuries. We saw this technique used when Otooji first intervened on the battle between Teishu and the two rogue shinobi during the first phase of his chuunin exam.He rarely uses this technique, only unleashing it when it should decide the turning point of a battle.
Name: Haretsumai Rank: B Physical Description: Haretsumai, being Otooji's grandson, is also of the spider monkey branch of the priamte kingdom. He is very young, about thirteen years of age in human years; he is a hot headed teenager that is a perfect foil for the equally hot-blooded Reke. His skin is tan in color, and free of all blemishes. However, his skin is rough and weathered from extended amounts of training and battling against his fellow Monkey Warriors. His hair is dark brown in color, and covers his entire body save for the top of his hands and feet. His eyes are pure white in color, and a pair of well defined eyebrows sit on top of them, usually contorted into an angry looking shape. To the best of his abilities, Haretsumai tries to resemble the shinobi characters of the old days; the great warriors ofthe shadows that rely on their pure instinct, brute strength, and a myriad of sharp, dangerous weapons. Upon his back he holds a large summoning scroll, obviously used for Kuchiyose:Tobidougu :: [Summoning: Projectile Weapons] and Soushouryuu :: [Twin Rising Dragons]. On his belt he is always seen as having a pair of pure black nunchaku, his signature weapon, along with five of his oh so popular black powder grenades. He is dressed in all black shinobi guard; a black shroud over his head save for his eyes, and a metal head guard protecting his forehead. He wears a black shirt with another fishnet one underneath, extending halfway down his arms. His pants are loose and comfortable, and go into a pair of cloth shoes that allow for soundless steps. He resembles the original shinobi: the warrior of the darkness.
Type of Summon: Blood Species: Monkey :: Spider Story: It was at the first stage of his Chuunin exam that Teishu met the wonderful pair of spider monkeys known as Otooji, uncle of Puchi, Reke, and Tsuyoi, and Haretsumai, Otooji's hot-headed grandson. They are both part of a group of monkeys dedicated to the welfare and protection of Konohagakure, and would rather give their lives than see their great country go to ruin. Upon proving himself to not only Otooji, but also Haretsumai, Teishu was given the honor to be able to summon each of these monkeys at any time. Haretsumai, however, is definitely more readily available. He prides himself in his amazing versatility in the field of weaponry. As of right now, he enjoys Teishu's company, but often gets into heated debates with his cousin, Reke.
Elemental Affinity: - Clan: Monkey Contract Signers Jutsu List: [Abilities]
Weaponry Mastery~ Haretsumai is known for his adeptness and versatility in the art of all forms of weaponry, however, he does seem to favor the dual nunchaku style fighting above all of the others.
Name: Chakra Keichuu no Jutsu :: [Chakra Concentration Technique] Rank: C Range: Supplementary Jutsu Type: Ninjutsu Elemental Affinity: - Clan: - Description:Chakra Keichuu no Jutsu :: [Chakra Concentration Technique] is a very versatile skill used by many Taijutsu and Kenjutsu based shinobi. The use of this technique is to pool ones own chakra into specific parts of the body, or even into certain weapons of the user's choice. By pooling chakra into certain areas, that area will become stronger physically, and if released at the right moment, will add more power behind an attack dealt from area with the pooled chakra. Many users of this technique use it to pool their chakra into their fists and feet so that their punches and kicks will have more driving force and the power of initial impact will increase exponentially. In the field of kenjutsu, when a chakra current is passed through the weapon, it will become immensely tougher than it had before. It also creates sharper edges, and in some cases, can even extend the blade of the weapon. The art of Chakra Concentration is slightly difficult to master, and once mastered, brings the young shinobi who wields it onto another plane of chakra control. More advanced levels of this technique allow for the flow of elemental chakra, but such techniques require even higher chakra control, and chakra sensitive weapons. When utilizing this technique, objects and body parts surrounded by the pooled chakra become 20-30% more durable, as well as the the brute force from initial impact.
Name: Soushouryuu :: [Twin Rising Dragons] Rank: C Range: Mid [0-10m] Jutsu Type: Ninjutsu | Taijutsu Elemental Affinity: - Clan: - Description: Soushouryuu is a Ninjutsu technique utilized by many weaponry specialists of the shinobi world. Haretsumai uses this specialized summoning technique to take advantage of his deadly accurate ability to throw edged weapons. To begin, Haretsumai will remove his scroll and set it on the ground, after forming the necessary hand seals, the scroll will rise into the air and begin to swirl around a middle vortex. Haretsumai then uses this space to launch himself into the air in front of the spinning scroll. From this scroll he can then summon his weapons which he then begins to throw at her opponent. If the first barrage fails, he can use wires that run from each weapon to his fingertips to pull them back into the air to strike at his opponent again. Unfortunately this attack is very vulnerable to wind based attacks.
Name: Bojutsu: Sarukokuou Yousei :: [Staff Technique: Monkey King's Ultimatum] Rank: B Range: Mid [0-10m] Jutsu Type: Bojutsu Elemental Affinity: - Clan: - Description:Bojutsu: Sarukokuou Yousei :: [Staff Technique: Monkey King's Ultimatum] is a powerful technique in the field of Bojutsu :: [Staff Techniques]. First, the wielder of this technique must channel a great amount of chakra into their weapon, in this case it will be a staff. Upon pooling the chakra into the weapon, one will intensify it, much like in Chakra Keichuu no Jutsu :: [Chakra Concentration Technique], but significantly more so. When one is ready to unleash their attack, they will slam the staff into the ground, and release the intensified chakra all at once, sending out a massive shock wave that is capable of knocking down opponents. This attack holds bone shattering capabilities when used as a direct attack. In Haretsumai's case, he will use his dual nunchaku to perform this technique rather than a staff.
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| | | Sammie
Posts : 13 Join date : 2011-06-01
| Subject: Re: Yama Teishu - Kage Wed Jun 01, 2011 8:24 pm | |
| Raiton :: Lightning Arts:- Spoiler:
Name: Electric Flow Rank: C Range: Self Jutsu Type: Ninjutsu - Elemental [Handseals] Elemental Affinity: Lightning
Description: Charging the body with an electrical current, the Shinobi molds their chakra to encompass their entire form and infuses themselves with lightning. They become immune to the obvious effects of so much energy so close and they gain a temporary mastery of their element, able to mold and utilize Lightning Elemental techniques of C Rank without the usual accompaniment of handseals. The Flow gives the Shinobi six "charges", those of which feed similar elemental abilities. These charges may also modify techniques, making them more versatile or powerful.
By Doubling the Charge Cost, the Shinobi may ramp up a technique's range, increasing its reach by x1.5 By Tripping the Charge Cost, the Shinobi may ramp up a technique's power, increasing its offensive rank by a single letter [C Rank -> B Rank] Individual techniques may have their own additional Charge Costs
Once the charges are used up this technique must be reactivated. If struck by Lightning Chakra of any sort the Flow is overloaded and loses a single charge. The Electric Flow does not manifest physically, though the Shinobi's body will occasionally spark with energy and will release constant, harmless arcs of electricity.
Name: Tesla Arc Rank: C Range: 5m [Diameter] Jutsu Type: Ninjutsu - Elemental [Handseals/2 Charges] Elemental Affinity: Lightning
Description: By either forming Handseals or utilizing the Electric Flow the Shinobi expels their chakra in the form of Lightning, forcing the energy to arc out to any living construct within the set radius for a single-shot electrocution. The arc is uncontrollable and is unable to tell the difference between friend or foe. The arc is also unable to circumnavigate cover of any kind, meaning it will assault its targets head on whether they are behind a giant cement wall or standing in plain view. The power in which the electricity strikes is enough to severely disable, but it will not kill with only a single application.
If charged to increase its offensive power the Arc will deal damage equivalent to a B Rank, but its range decreases to no more than two meters.
Name: Blast Current Rank: C Range: 6m [Single Target] Jutsu Type: Ninjutsu - Elemental [Handseals/2 Charges] Elemental Affinity: Lightning
Description: Extending a single hand, the Shinobi unleashes a blazing current of electrical energy that arcs toward their target and strikes them with finite degree of power, rendering them severely wounded. Should they have the Electric Flow active the Shinobi is able to sustain the contact once the Current connects, expending a single charge for every post in which the contact remains. The constant exposure will paralyze the target so long as the Shinobi is able to hold the Current on them. While this technique is active the Shinobi is able to move about and use their free hand for other activities by they may not mold any additional abilities nor utilize the Flow Charges for any additional buffs.
Name: Empower Rank: C Range: Self Jutsu Type: Ninjutsu - Elemental [Handseals/3 Charges] Elemental Affinity: Lightning
Description: Focusing inward, the Shinobi sends their body into overdrive and temporarily gives themselves a burst of speed. This enhancement lasts for no more than three posts and essentially 'doubles' the Shinobi's natural speed. If used in conjunction with the flow the Shinobi may choose to do one of two things; they may either spend an additional three charges and further increase their speed, essentially quadrupling their natural abilities or they may choose to extend the normal end of the technique, making the double speed bonus last one additional post per additional expended charge.
Name: Blast Spark Rank: C Range: 1.5m [Area] Jutsu Type: Ninjutsu - Elemental [1 Charge] Elemental Affinity: Lightning
Description: When charged with the Electric Flow the Shinobi is able to expend a single charge in conjunction with a physical movement of some kind (Palm strike, punch, kick, etc.) that unleashes a small blast of electrical energy that covers no more then a .5m diameter. This blast has the same degree of power as a punch with an electrical enhancement, causing severe local trauma to the contacted area in the form of both energy and blunt damage. The Shinobi may expend an additional charge to widen the area blast range to a full meter. This technique may not be charged to increase its offensive rank due to the quick nature of the strikes.
Name: Overload Rank: B Range: Target [See Technique] Jutsu Type: Ninjutsu - Elemental [3 Charges] Elemental Affinity: Lightning
Description: When charged with the Electric Flow and any previous Lightning Technique contacts a target [Blast Spark, Blast Current, Tesla Arc], or if the Shinobi is able to make solid contact with a target [Grappling/Grasping] they may expend three charges to overload their target and force them to erupt with electrical energy, expelling a chain of lightning that arcs to anything within three meters of the original target. The original target is engulfed in enough energy to cause severe, lasting damage (if not death) and the outlying arc is similar to the Tesla Arc technique in how it operates, unable to distinguish friend from foe (including the user). If struck with an arc the Electric Flow will lose a charge, but the Shinobi will remained unharmed, albeit if the Electric Flow is down they will be harmed as if they had no protection Evil :: Akujutsu:- Spoiler:
Name: Kokuhebi Taifuu [ | Black Snake Typhoon | ] Rank: B Range: Close-Far Range (0-20m) Jutsu Type: Akujutsu [ | Evil Technique | ] Elemental Affinity: Evil Description: After performing several hand-signs, the last of which is the serpent symbol, black chakra orbs will become visible around Yama's fist as he chambers back each arm as through to throw two forward facing punches at once, sending force from this trusting motion a black ether-like snake. The form of this snake is a black cloudlike exterior with a distinct slicing spin around its body. The eyes and mouth of this beast appear as a blaring red similar to the blood red glow of the eyes of a demon. If an impact is made the user can push back the opponent, or potentially launch them into the air by guiding them on the nose of the snake upwards while causing a good deal of blunt force damage. However, to truly devastate the opponent the user will aim to consume their target within the blazing red mouth of the creature, preventing the opponent from escaping the vortex within until the technique dies down. If caught within the mouth of this snake the opponent will experience chakra burns all across their body. Yama is able to manipulate the shape of this serpentine demonic attack, but without a body accustomed to releasing chakra such as this he will encore temporary damage to his chakra network around his hands. This damage is severe in cases where the technique is maintained beyond reason, but at its lowest level it involves the inability to mold chakra to his hands briefly. Yama can also send this technique down the length of a wire, and though this will limit the path, this is usually used when first binding the opponent to ensure a hit.
Name: Kagai’Riki [ | Unholy Strength | ] Rank: B Range: Supplementary Jutsu Type: Akujutsu [ | Evil Technique | ] Elemental Affinity: - Description: This technique is similar to the Gaouwan [Strong Arm] technique, but lacks the subtle nature of the similar move. This technique greatly enhances the strength of the user through chakra control and molding. However, the strength behind this technique is slightly "sloppier" for the fact that it is not obtained through near perfect chakra control, but rather through the influx of a massive amount of chakra within the system. Instead of careful control, this massive increase in strength stems from the intense chakra of the Hachibi that is used for this technique, leading Yama to label this strength as "unholy". This strength is sustained until the chakra within the system is released in the case of strikes, channeling the store of chakra straight through his body in an instant at the point of impact, being strong enough to rip apart the earth into rubble as it shocks through the area of impact. In the cases were the chakra is not being released all at once through the form of a strike, this strength increase stays with Yama until eventually fading away with time. At his Jounin level, this technique can produce strength comparable to Tsunade, even able to condense the enhanced strength within a single finger. However, because Yama's body is not accustomed to mass releases of chakra, overuse of this technique will lead to damage to his chakra network around the heart.
Name: Kagai’Ruika [ | Unholy Speed | ] Rank: B Range: Supplementary Jutsu Type: Akujutsu [ | Evil Technique | ] Elemental Affinity: - Description: This technique draws its inspiration from the common ability of a shinobi to temporarily increase their speed through careful chakra control. Similar traits are shown through the use of Hyourougan [Food/Soldier Pills] where a sudden increase of energy improves the abilities of the shinobi for a short amount of time. By channeling a great quantity more chakra then what normally can be found within the limbs of the body to the desired parts of the body the user is able to spread this chakra throughout their muscles and tendons, allowing for the body to coup with the increase of speed this technique creates. The speed that this technique creates is around thrice faster then what is normal for Yama, and can last for a short amount of time. [4 posts] However, this speed increase can be taken to a higher extent if used in only a single burst, though the downside of this technique becomes more severe when this is done. This increase to speed, which can also be channeled into Yama's arms, is portrayed through what appears as black and red lightning sparks shooting off and around Yama's limbs. These sparks have no damaging properties to the opponent, but are merely an awkward side effect of the intense chakra this technique uses. When used normally, this technique results in fatigue to the limbs in use, this fatigue being worse the longer the technique is held for. Additionally, muscle strain and breaking will occur which will limit movement until Yama’s healing factor can repair this, but because of the nature of this infliction this will take longer then normal. [2 post]
Name: Tsukuroi Sangai [ | Mending Havoc | Patching Up Heavy Damage | ] Rank: A Range: Supplementary Jutsu Type: Akujutsu [ | Evil Technique | ] Elemental Affinity: - Description: This is a technique with a relatively simple nature, yet one that would be classified as difficult in that no ordinary shinobi can perform it. This technique involves the manipulation of a great deal of chakra in order to enact upon the healing factor that is already provided for in Yama's body. Essentially, the technique uses more chakra then normal to speed up the process and push it to new limits. To perform this technique Yama must form several hand-signs while collecting chakra into the damaged regions of his body. This technique increases his healing factor to such an extent that a full limb can be grown if one had been lost. However, there are limitations to this technique. For one, the chakra needed for the reformation of a limb would stem straight from the pool of chakra in his heart. While dark chakra is naturally flowing within his body at all times, this technique uses more chakra then what is normally offered to the healing factor, putting a strain on Yama's heart when performed, preventing multiple uses within a short timeframe. [Once per ever 8 post tops] Further, the new limbs are without exterior forces on them. For instance, were Yama to need to reform his right arm, he would loose the summoning seal on his right forehand. While in times of peace he could rewrite the seal, the remainder of the battle would be done without access to the many weapons bound to the seal.
Name: Odaku [ | Corruption | ] Rank: A Range: Close Range (0-5m) Jutsu Type: Akujutsu [ | Evil Technique | ] Elemental Affinity: - Description: This is a powerful Akujutsu that takes advantage of the corrupting nature of chakra. However, this technique is not intended to elevate the power of a target, but to diminish it. For this technique Yama will collect a large store of dark chakra into his palms. After performing several hand-signs, his hands and forearms will begin to pulsate with what appears as black and red lightning sparks, merely a sign of the intense chakra being collected. This chakra can then be channeled into whatsoever Yama touches, flooding the chakra from his body into that of another. Instead of adding to the chakra pull of the other, the invasive dark chakra will corrupt the body, debilitating it as it destroys organic matter. This technique can easily be used to kill, and this death becomes instant when pressed against major parts of the body. However, the chakra spread throughout any chakra network it is channeled into, and so it can also kill if channeled into an arm so long as contact is maintained for a short time. [1 whole post] This technique also forms a strong defense against modes of chakra absorption targeting Yama, as the chakra freely and quickly flows into the absorber without requiring Yama to make contact, as it uses whatever mechanism the opposing technique employs to deliver the corrupting nature. Death does not always result from this technique, as Yama can control the chakra to prevent it. However, if death does not occur, a death's grip can be employed by the Yagami clenching down with his palm in the direction of the infused target, which will cause sparks of black and red chakra to pulsate all around the target and bring them to their knees. This grip is similar to such moves as Desert Coffin, though its pressure is more metaphysical then physical. The downside of this technique is that it will strain Yama's heart, causing severe damage if misused. Sending out the busts of chakra for this technique will cause chakra burns on Ryuu that grow worse with more uses to the point where he will not be able to mold chakra to his hands for a short time [2 posts] if 4 bursts are used in a short period. If 8 bursts are used, Yama's network will shut down for 4 posts, resulting in the inability to mold chakra and restricted movement. [The chakra grip portion of this technique is limited to story-line use only]
Name: Karite Souhou [ | Reaper's Touch | ] Rank: A Range: Supplementary Jutsu Type: Akujutsu [ | Evil Technique | ] Elemental Affinity: - Description: This is an advanced Akujutsu that draws upon the soul in order to affect the body. This technique requires a series of hand-signs, and can display its effects only on Yama’s hands. This technique, using chakra from the Hachibi demon to infect the living world, rapidly decays organic material Ryuu's skin come in contact with. Any organic matter that Yama touches with this technique activated rapidly decays, withering down to an ashy like substance. This technique adds a deadly effect to Taijutsu, as even a second's touch begins the process of decay, causing the opponent's body to become weaker to the point where selective parts of the opponent's body literally die through a sustained grip, or multiple strikes to that portion of the body. However, if used for too long, Yama’s own body becomes negatively affected, and this technique will rapidly wear Ryuu’s hands down to bone. Yama can only maintain this technique for 2 posts before it begins to eat away at him.
Name: Fundou Tajikanen [ | Decapitated Body Kept Within Reach of Thought | ] Rank: S Range: Supplementary Jutsu Type: Akujutsu [ | Evil Technique | ] Elemental Affinity: - Description: This is an advanced Akujutsu that connects the body through way of the soul, instead of by way of true flesh and blood. This technique uses chakra along with the idea of chakra control, much in a way similar to several forms of elemental manipulation, where a specific elemental type permits for the exterior shaping and molding of a natural force. However, in this technique, the natural force is the user's own body, and the chakra nature is the dark chakra that has become infused with Yama's existence. To activate this technique, a massive pool of chakra, by normal standards, must be channeled appropriately into a part of the body. While even more chakra can be focused throughout the body for additional results, the technique works best when the chakra is concentrated locally, thus requiring some foresight on the behalf of Yama. While it does not take any hand-signs to concentrate this chakra, as it is all kept within the body, to make use of it requires the formation of a few signs, unless if Yama is within a three-tailed transformation state. Upon separation from the body, this technique will take affect. The chakra collected into the severed part of the body will spread throughout the container it is within, preventing the lose of blood and allowing for the movement of muscles and bones through the contraction an relaxation of the limb and the sealing of the exposed blood vessels. All of this is done through chakra control within the limb, and what it creates is a disembodied moving limb that takes its actions from the control of Yama. A severed hand would be able to crawl like a spider; a severed foot would hobble about. However, this technique is effective enough to also work upon the body and head, allowing the Yama to survive, temporarily, decapitation. His head, is severed, would be unable to move on its own, but he still would be able to talk. Any part of the body separated in this manner will die when the chakra within it runs out. [8 posts] If repositioned on Yama's body, the severed limb will reattach itself through the natural healing process of the Hachibi. However, if the time limit of this technique is reached and the limb is not reattached, Yama’s healing factor will not be able to reconnect the limb, and advanced medical treatment would be required.
Name: Fukyuu [ | Diffusion of the Immortals | ] Rank: S Range: Close-Far Range (0-50m) Jutsu Type: Akujutsu [ | Evil Technique | ] Elemental Affinity: - Description: For this technique, Yama must form a complex string of hand-signs. This technique is an expression of the eight-forked snake in that it creates from the intense chakra of Yama eight black snakes composed of chakra. The snakes a pitch black, save for their glowing red eyes and mouths. This technique uses a great deal of chakra, so much so that it becomes visible to the unaided eye. These snakes shoot out from Yama's heart, four emerging from the heart, and the others emerging from the back. The forms of these snakes are able to extent and retract, and they are capable of exerting a great amount of pressure in the manner of a constrictor, being able to turn a bolder into mere pebbles in their grip. On average these snakes have mouths large enough to grasp completely around a human body in girth. Their fangs are incredible sharp, and their bodies are extremely resilient to damage. This technique creates an ultimate offense, in that the snakes can attack in eight directions at once. However, for the snakes to attack in all directions, Yama must remain motionless, as he must concentrate on chakra control. When used alongside his own motion, the snakes divide between his arms in that the snakes seemingly become extension of how he moves his arms and hands. When this is done, four snakes veer to the right, and the other two the left. While this somewhat limits the technique, as there are now only two main attacking bodies, the strength and power of the snakes still make for an effective technique. This technique uses chakra straight from the massive pool in Yama's heart, but for that reason it strains his heart, preventing the overall longevity of the technique. [8 post max] After this technique Yama will be unable to mold chakra for a time period of equal the amount of time this technique was used for.
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